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- Int8.reduceLT = Int8.reduceBinPred✝ `LT.lt 4 fun (x1 x2 : Int8) => decide (x1 < x2)
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- Int8.reduceMod = Int8.reduceBin✝ `HMod.hMod 6 fun (x1 x2 : Int8) => x1 % x2
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- Int8.reduceSub = Int8.reduceBin✝ `HSub.hSub 6 fun (x1 x2 : Int8) => x1 - x2
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- Int8.reduceAdd = Int8.reduceBin✝ `HAdd.hAdd 6 fun (x1 x2 : Int8) => x1 + x2
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- Int8.reduceLE = Int8.reduceBinPred✝ `LE.le 4 fun (x1 x2 : Int8) => decide (x1 ≤ x2)
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- Int8.reduceGT = Int8.reduceBinPred✝ `GT.gt 4 fun (x1 x2 : Int8) => decide (x1 > x2)
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- Int8.reduceDiv = Int8.reduceBin✝ `HDiv.hDiv 6 fun (x1 x2 : Int8) => x1 / x2
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- Int8.reduceMul = Int8.reduceBin✝ `HMul.hMul 6 fun (x1 x2 : Int8) => x1 * x2
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- Int8.reduceGE = Int8.reduceBinPred✝ `GE.ge 4 fun (x1 x2 : Int8) => decide (x1 ≥ x2)
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- Int16.reduceDiv = Int16.reduceBin✝ `HDiv.hDiv 6 fun (x1 x2 : Int16) => x1 / x2
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- Int16.reduceLT = Int16.reduceBinPred✝ `LT.lt 4 fun (x1 x2 : Int16) => decide (x1 < x2)
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- Int16.reduceLE = Int16.reduceBinPred✝ `LE.le 4 fun (x1 x2 : Int16) => decide (x1 ≤ x2)
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- Int16.reduceSub = Int16.reduceBin✝ `HSub.hSub 6 fun (x1 x2 : Int16) => x1 - x2
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- Int16.reduceGT = Int16.reduceBinPred✝ `GT.gt 4 fun (x1 x2 : Int16) => decide (x1 > x2)
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- Int16.reduceGE = Int16.reduceBinPred✝ `GE.ge 4 fun (x1 x2 : Int16) => decide (x1 ≥ x2)
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- Int16.reduceAdd = Int16.reduceBin✝ `HAdd.hAdd 6 fun (x1 x2 : Int16) => x1 + x2
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- Int16.reduceMul = Int16.reduceBin✝ `HMul.hMul 6 fun (x1 x2 : Int16) => x1 * x2
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- Int16.reduceMod = Int16.reduceBin✝ `HMod.hMod 6 fun (x1 x2 : Int16) => x1 % x2
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- Int32.reduceLE = Int32.reduceBinPred✝ `LE.le 4 fun (x1 x2 : Int32) => decide (x1 ≤ x2)
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- Int32.reduceSub = Int32.reduceBin✝ `HSub.hSub 6 fun (x1 x2 : Int32) => x1 - x2
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- Int32.reduceDiv = Int32.reduceBin✝ `HDiv.hDiv 6 fun (x1 x2 : Int32) => x1 / x2
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- Int32.reduceGE = Int32.reduceBinPred✝ `GE.ge 4 fun (x1 x2 : Int32) => decide (x1 ≥ x2)
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- Int32.reduceGT = Int32.reduceBinPred✝ `GT.gt 4 fun (x1 x2 : Int32) => decide (x1 > x2)
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- Int32.reduceLT = Int32.reduceBinPred✝ `LT.lt 4 fun (x1 x2 : Int32) => decide (x1 < x2)
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- Int32.reduceAdd = Int32.reduceBin✝ `HAdd.hAdd 6 fun (x1 x2 : Int32) => x1 + x2
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- Int32.reduceMul = Int32.reduceBin✝ `HMul.hMul 6 fun (x1 x2 : Int32) => x1 * x2
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- Int32.reduceMod = Int32.reduceBin✝ `HMod.hMod 6 fun (x1 x2 : Int32) => x1 % x2
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- Int64.reduceDiv = Int64.reduceBin✝ `HDiv.hDiv 6 fun (x1 x2 : Int64) => x1 / x2
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- Int64.reduceGT = Int64.reduceBinPred✝ `GT.gt 4 fun (x1 x2 : Int64) => decide (x1 > x2)
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- Int64.reduceMul = Int64.reduceBin✝ `HMul.hMul 6 fun (x1 x2 : Int64) => x1 * x2
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- Int64.reduceLE = Int64.reduceBinPred✝ `LE.le 4 fun (x1 x2 : Int64) => decide (x1 ≤ x2)
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- Int64.reduceGE = Int64.reduceBinPred✝ `GE.ge 4 fun (x1 x2 : Int64) => decide (x1 ≥ x2)
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- Int64.reduceAdd = Int64.reduceBin✝ `HAdd.hAdd 6 fun (x1 x2 : Int64) => x1 + x2
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- Int64.reduceLT = Int64.reduceBinPred✝ `LT.lt 4 fun (x1 x2 : Int64) => decide (x1 < x2)
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- Int64.reduceMod = Int64.reduceBin✝ `HMod.hMod 6 fun (x1 x2 : Int64) => x1 % x2
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- Int64.reduceSub = Int64.reduceBin✝ `HSub.hSub 6 fun (x1 x2 : Int64) => x1 - x2
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